Almost to the end of the year. Time is moving too quickly. First, let’s remind ourselves of my goals. Release 2 games (1 released) Keep posting on this blog Keep my web novel going Release Oscar Pat 5 (DONE) Get monetisation on YouTube Read a book a month (FAILED) Exercise more. We are now in … Continue reading Reviewing my 2023 goals (Quarter Three)
Tag: Game dev
Reviewing my 2023 goals (Quarter two)
We are around halfway through the year, so I once again find myself reflecting on what has come. It’s certainly been a cold year, but I’m glad to see we are now having warm (although very wet) weather. First, let’s remind ourselves of my goals. Release 2 games Keep posting on this blog Keep my … Continue reading Reviewing my 2023 goals (Quarter two)
An Update on Game Development
If you have been on this blog for a while, you'll know I make games. Originally, I posted about them under the "games" tab, however this time things are moving. All posts regarding my games will be on a new blog: https://slippyfopgames.wordpress.com This blog will have detailed patch notes, updated information, game knowledge and more. … Continue reading An Update on Game Development
Drink To That – Old vs New
Drink To That is a mobile drinking game I released earlier in 2022. Since its launch, it has had a few major updates and a complete redesign. So, let’s compare the old and the new. Let’s start by showing a bunch of old screenshots. You might look at the images and think they don't look … Continue reading Drink To That – Old vs New
Battle of the Four Towers – Out Now
A little while back, I spoke about my new game Battle of the Four Towers. Well, that game is out now! You can download the game on Steam with this link: https://store.steampowered.com/app/1923480/Battle_of_the_Four_Towers/ And if you want, you can follow the blog below for more updates: https://battleofthe4towers.wordpress.com


